Courses

Twenty years of teaching, on camera. These are complete step-by-step courses — how to drill a hole, how to bend the wire, how to fire the glaze — not highlight reels. Every level welcome.

Character Design & Construction

66 videos. Wax, wire, and clay — a full physical character from armature to finish.

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3D Modeling with Maya — Introduction

68 videos. Taught every semester: image planes, digital sculpt, eyeballs to toes.

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Rapid Prototyping Characters

Ball of digital clay to rigged, textured, 3D-printed creature — in about an hour, live.

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Mask Making

From sketch to wearable: sculpt, mold, cast, paint. The full studio pipeline.

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Digital Sculpture

ZBrush from first principles, with the traditional sculptor's eye.

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Sculpting during COVID

The lockdown class: set up a home studio and build your first serious piece.

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Live classes, each semester

Small-group classes in person (East Bay) and over Zoom — sculpture, concrete, mask making. Announced on the schedule and the newsletter.

See the schedule

College courses

Chris teaches game design, digital sculpture, and 3D fabrication at Bay Area colleges. Want the units and the degree path? Enroll through the college — links coming with the fall catalog.